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Special Session
Special Session on
Simulations and Games for Training in the Transport and Supply Chain Domain
 - SimTrans 2015

23 - 25 May, 2015 - Lisbon, Portugal

Within the 7th International Conference on Computer Supported Education - CSEDU 2015


* CANCELLED *

CO-CHAIRS

Shalini Kurapati
Delft University of Technology
Netherlands

 
Brief Bio
Ir. Shalini Kurapati is currently a PhD researcher in the Faculty of Technology, Policy and Management at Delft University of Technology, The Netherlands. She has a Bachelor's degree in Mechanical Engineering from College of Engineering (Guindy), Chennai, India, and a Master's in Engineering and Policy Analysis from TU Delft. For her PhD research she utilizes simulation games as both research and training instruments to explore and enhance the decision-making and behavior of stakeholders in transportation networks to tackle dynamic events and disruptions. Her joint research together with Prof. Alexander Verbraeck, and Dr. Heide Lukosch is applied at various industry partner locations within the SALOMO project including Maersk terminals and University of Maryland, US. The results are being disseminated in various international conferences and journals. Her research project is funded by the Dutch Institute of Advanced Logistics. In her free time, she enjoys traveling, reading, writing and most of all, loves spending time with her family in Netherlands, India and Italy.
Sebastiaan Meijer
KTH Royal Institute of Technology
Sweden

 
Brief Bio
Prof. dr.ir. Sebastiaan Meijer is full professor in Health Care Logistics at KTH Royal Institute of Technology, Stockholm, Sweden. Meanwhile he is part-time associate professor at Delft University of Technology, The Netherlands. He leads GaPSlabs: a multi-disciplinary center for gaming and participatory simulation in complex systems like transport, logistics, health care, urban development and energy. His main interests are in design methods for such systems, and how different methodologies shape decisions by authorities that manage complex multi-layered organizations and loosely coupled services. Gaming simulation in this sense is used for hypothesis testing, studying behaviour, knowledge and cognition, and designing new practices and procedures. Validity aspects of this type of research are his special interest, as well as multi-method simulation. Sebas received his PhD from Wageningen University in 2009, for which thesis he won the Special Category of the Deutscher Planspielpreis 2010 for best European PhD dissertation on gaming methodology. His publications are both in domain and in methodology oriented conferences and journals and won several best paper awards. He is a honorary visiting professor at IIIT Bangalore, and was visiting fellow at CSTEP, Bengalore, India at the Next Generation Infrastructure Lab. He is coordinator for EU projects within FP7 (PETRA, FABRIC (sub-coordinator)), and EIT ICT Labs (Activity Line ‘Mobile Data for Control Rooms’). He leads the RGS projects between ProRail and TU Delft too.
Heide Lukosch
Faculty of Technology, Policy and Management, Delft University of Technology
Netherlands

 
Brief Bio
Dr. rer. soc. Heide Lukosch is an assistant professor in the Faculty of Technology, Policy and Management at Delft University of Technology, The Netherlands. She is part of the Multi Actor Systems department. Her research questions focus on social processes within virtual training environments and simulation games. She comes from a social science background, and she is highly interested in the link between the social and the technical perspective of virtual and augmented worlds. She explores how these worlds should be designed and could be used to support awareness and teamwork in complex situations, mainly focused on the safety & security and the transport & logistics domain. She presented her work at numerous international conferences and in scientific journals. In 2014, Heide organized the summer school of the International Simulation and Gaming Association.
Alexander Verbraeck
TPM/Systems Engineering,
Netherlands
http://tudelft.nl/averbraeck
 
Brief Bio
Prof. dr.ir. Alexander Verbraeck is Full Professor of Systems and Simulation in the Faculty of Technology, Policy and Management at Delft University of Technology, The Netherlands. In addition, he is part-time Research Professor in Supply Chain Management at the R.H. Smith School of Business of the University of Maryland in the USA. He has a BS in Mathematics, and an MSc and PhD in Computer Science, all from Delft University of Technology. His research focuses on discrete-event simulation, serious gaming and training, and logistics and transportation. His serious gaming research focuses on novel applications of interactive simulation and virtual worlds, especially for innovative training purposes. Many of his multi-year research projects have been funded by national programs and by the European Union. His applied research in simulation, gaming, and training has been funded by organizations such as Maersk, Shell, KLM, Amsterdam Airport Schiphol, Port of Rotterdam, the National Forensics Institute, and Dutch Railroads. He presented over 100 refereed papers at conferences, wrote close to 20 book chapters, and published his work in a dozen journals. Alexander was the Chair of the CSEDU conferences in 2009, 2010, and 2011.

SCOPE

The scope of this session is to present and discuss theoretical and empirical methods and approaches towards training in the transport and supply chain domain. Multiple stakeholders are involved in today’s complex supply chain networks, having different goals and information needs. This special session will explore how simulations and simulation games can be used as training means to empower stakeholders and to improve collaboration and performance of the whole network.

The contributions should address current research results, which include, but are not limited to following topics:

• The design of simulations of transport and logistic networks
• The design of simulation (training) games to support stakeholders within the transport and logistics domain
• Approaches to use simulations and simulation games to empower stakeholders in complex transportation networks
• Learning processes within simulations and simulation games in the transport and logistics domain, especially intervention design and de-briefing methods
• Studies of effectiveness of simulations and simulation games within the transport and logistics domain
• Evaluation methods of simulation games in the transport and logistics domain

PAPER SUBMISSION

Prospective authors are invited to submit papers in any of the topics listed above.
Instructions for preparing the manuscript (in Word and Latex formats) are available at: Paper Templates
Please also check the Guidelines.
Papers must be submitted electronically via the web-based submission system using the appropriated button on this page.

PUBLICATIONS

After thorough reviewing by the special session program committee, all accepted papers will be published in a special section of the conference proceedings book - under an ISBN reference and on digital support - and submitted for indexation by Web of Science / Conference Proceedings Citation Index, DBLP, EI and SCOPUS.
SCITEPRESS is a member of CrossRef (http://www.crossref.org/) and every paper is given a DOI (Digital Object Identifier).
All papers presented at the conference venue will be available at the SCITEPRESS Digital Library

SECRETARIAT CONTACTS

CSEDU Special Sessions - SimTrans 2015
e-mail: csedu.secretariat@insticc.org
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