Special sessions are very small and specialized events to be held during the conference as a set of oral and poster presentations that are highly specialized in some particular theme or consisting of the works of some particular international project. The goal of special sessions (minimum 4 papers; maximum 9) is to provide a focused discussion on innovative topics. All accepted papers will be published in a special section of the conference proceedings book, under an ISBN reference, and on digital support. All papers presented at the conference venue will be available at the SCITEPRESS Digital Library. SCITEPRESS is a member of CrossRef and every paper is given a DOI (Digital Object Identifier). The proceedings are submitted for indexation by SCOPUS, Google Scholar, DBLP, Semantic Scholar, EI and Web of Science / Conference Proceedings Citation Index.
SPECIAL SESSIONS LIST
CSME 2026, 7th International Special Session on Computer Supported Music Education
Chair(s): Luca Andrea Ludovico
AIG 2026, Special Session on Automatic Item Generation
Chair(s): Gregor Damnik and Paul Lucas Christ
7th International Special Session on Computer Supported Music Education -
CSME
2026
Paper Submission:
March 24, 2026
Authors Notification:
April 7, 2026
Camera Ready and Registration:
April 15, 2026
Scope
The goal of this special session is to investigate the impact of computer-based approaches on music education. Specifically, contributions should focus on the development and use of hardware devices, software, and, more generally, advanced technologies (e.g., new-generation mobile networks, artificial intelligence, etc.) aiming to support music learning/teaching and to improve player's performance.
Special Session on Automatic Item Generation -
AIG
2026
Paper Submission:
March 24, 2026
Authors Notification:
April 7, 2026
Camera Ready and Registration:
April 15, 2026
Scope
Due to the digitalization of a huge amount of learning processes, the interest for digital assessment methods has been growing in recent years. However, creating test items by hand is a time- and resource consuming procedure.
In the special session, we will discuss Automatic Item Generation (AIG), which is a process that significantly differs from the traditional way of item creation. In AIG, experts do not write single items; rather they create a highly structured representation of the subject area, which is called cognitive model. Afterwards, experts create an item model that can be used as a pattern for an item pool. Lastly, software is used to create a bunch of items by combining the cognitive and the item model.